Vanquish, he's a little illegitimate son of Max Payne and Die Hard 3. Behind his screenplay and his staging over the top, there is an extremely nervous gameplay and a short adventure that is enjoyed without hunger. The title of Mikami and Platinum Games has, however, a lot more to offer than we've been wanted to believe. In particular, a real margin of progress in its gameplay, and a challenge that, although sometimes quite unfair, offers an excellent response to all those who adhere to its radical proposal. From there to say this is one of the best action games ever? Definitely.
For
- Very nice to the eye...
- ... and a technique never failed
- Take over immediately...
- ... and gameplay of unsuspected depth
- Jubilatory from the first moments
- Not too short, not too long
- Directing and dialogues over the top
- Excellent VF coatings
- Electro sound tape that stays in mind
- No online mode
Against
- Challenge sometimes poorly measured
- Sometimes taken in default
- Maybe lack of things to unlock







What a joy to see a game of caliber Vanquish processed on the site. Thank you!
I remember sweating on this game when it came out on 360! I was chaining the runs without ever satisfying my fury.
My only regret? I never managed to beat the double boss in difficulty mode God Hard. I had tried again and again, but I had finally given up.
I think it's one of the very rare times in my life as a player where I had to resolve to give up (it was also the case for Ikaruga and Metal Slug 3 with 3 credits).
What a game in any case, a real classic of the action game.
Legendary of this mode of difficulty, I confess to having lost a 360 controller at the time...
May the future bring us other games of the same acabit, even if I sincerely doubt that anyone can. The meeting of Platinum members and Mikami's ideas was perhaps the only way.
Vanquish... Life!