DOOM revives a license that everyone thought was dead and buried, and it does so with impressive mastery. If Bethesda instead focused on multiplayer anecdotics during his deplorable advertising campaign, the id Software title fortunately has many other things in his stomach, starting with an extremely nervous gameplay and brutal mechanics, leading to a jubilatory performance. Few games manage to crystallize as clearly as the flow state can represent. DOOM is as much a moving tribute to the Fast-FPS of another era, as a love letter addressed to the fans of id Software and his work. This leads to a game as timeless as the mythical first part of the franchise.
For
- A nice way to reinvent a classic
- Easy to access gameplay...
- ... but also offering some depth
- Visually and musically successful
- Brutal and jubilatory
- Challenge precisely measured
- Persuasive core content
- Creating maps with impressive possibilities...
- ... and absolutely crazy online creations
- A Switch version that turns like a charm
Against
- Campaign shooting a little in length...
- ... despite a very modest overall duration
- Multiplayer mode absolutely useless
- We wouldn't have been against coop couch.
- Switch version amputated of online creations







How's your Switch joycons after your Doom game? :-p
😂😂😂
Thank God I have a Nintendo Switch Pro...
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