• PC copy of the game provided by the editor
  • Test configuration: RTX 4090 + i9-9900K
  • Completed in hard in about 17 hours, taking my time and finishing all the attached content
  • Necromorphic legions were abused during this test
  • Isaac's etymology for making your evil ones at the next New Year's Eve: Latin Isaac, ancient Greek (Isaák) and later Hebrew (Yi « He'll laugh. »

A great man once said: « The world is divided into two categories: those holding a loaded gun, and those digging. You dig... ». The manicheism of this quote, of the father I never had, namely Clint Eastwood, could apply to remakes. On one side of the replays that transcend the original and revive our game memories with elegance, like Resident Evil Gamecube ; on the other, missing dust removals as Medievil Remake, which makes us think that perhaps it would have been better to continue resuscitating our fantasies. Where is it? Dead Space ?

S que apelerio Isaac

For those who would never have touched Death Space, the game puts us at the helm of Isaac Clarke, a mechanic of the future in the wrong place at the wrong time, who sees a routine mission degenerate into an endless nightmare, when he and the rest of his team find themselves trapped aboard the USG Ishimura, a titanic ship infested with monsters designed to probe space in search of exoplanets and d'asteroids to drill to the core. After all, if the Earth is emptied of its resources, there is still space to exhaust, right?

Life on board the Ishimura, so far from Earth, was not a rest for the employees.

The B-series scenario is still as much appreciated. Enriched on certain aspects and always equipped with a very visceral staging and shoulder of the character, the story is developed by means of secondary quests aimed at giving more information about the sad universe of the game. On certain aspects, with its TotalEnergies of space ready to destroy entire planets, destabilize solar systems, mistreat their employees and take refuge behind a well orchestrated communication campaign, Dead Space It would be almost credible.

An immense engine room, probably used to transform exoplanet deposits.

Hard hair

Finally, don't expect Disco Elysium Hey, we're staying here to scare each other and chop some necromorphs. At this level, you will be served! Do you remember those monstrous zouaves? But if, you know, this kind of cross between shrimp and Michael Jackson, whose representatives like to get out of the pipe ducts screaming like Taz.

What if the necromorphs only ask for a little affection?

Even more disgusting than before because more detailed, it is always as pleasant to cut them through the many weapons of Isaac. Circular launcher « Telekinetic », automatic rifle, plasma cutter, microwave beam : you will cut, crush, crush, project and melt the necromorph as if there were no tomorrow.

According to an INSEE study, 99% of necromorphs suffer violent death. The remaining 1% end their lives in the countryside.

The fighting strategies are quite numerous and the elements of the decor can be used to gain the advantage. It is thus possible to tear a hose off the fly using telekinesis to impale a monstrosity a little too sticky, or to remove from a bug his own clamp to turn it against one of his colleagues. There are also not very fine red bombons placed here and there to set fire to the powders when the need makes it felt. On this last point, we feel that the skeleton of the game dates back to 2008.

A freshly impaled necromorph against a wall with a friend's pliers.

Honey, I broke up the kids.

I challenge anyone between you to try to explain to someone who is not initiated in video games how virtual dismemberment is grim. Although I try with my wife, I always end up collecting in return a little embarrassed laughter accompanied by a look of course full of tenderness, but in which points a slight concern.

Salad, tomato, onion?

Still as violent in his performances (enemies as protagonists), the title still shines so much on this plane, in addition to being transcended by magnificent graphics, with very impressive effects of light and smoke. In short, it is the remasterization of Ishimura as I had dreamed.

What is he hiding at the bottom of this corridor?

The ship is almost a character in its own right, as it is essential to the story and to the peaty and claustrophobic atmosphere of the title. Today infested with mortal creatures and haunted by rare survivors in madness, this abandoned place seemed already extremely sad to survey before the disaster occurred. Comparable to an ant lost in the midst of these immense machines, Isaac will have to make a way to reach his goals, find his sweet Nicole and get rid of this hell of metal and blood.

The light games are simply bluffing.

On the sound level, Dead Space always shines so much, with more nervous tracks during fighting and more calm and anxious pieces during the phases of exploration, more able to maintain a state of constant tension, while we explore the dark corridors on the qui-vive. War trumpets are particularly appreciated when Isaac improves his suit. The sessions without gravity and oxygen are always part of the game and are particularly tense, because the sounds are stifled and the oxygen limit of Isaac.

Dead Space
Dead Space controls its atmosphere from A to Z

KillerS7ven's opinion

KillerS7ven

After finishing the adventure, I can already join the opinion of Ummagumma on the qualities of the title. Dead Space is the case of a successful remake school. Faithful, too faithful even? It's hard to look for drownings at an opus that ticks one by one the boxes of an intelligent rereading.

Dead Space also knows how to show humour with its old school advertisements that remind Bioshock

I, for my part, was bluffed by its atmosphere, its lightings that tear shade with strong contrasts. The weapons themselves have suffered an important lift even though I had the impression that the game seemed closer to theaction horror of the survival horror. Dead Space 2023 takes on board the system of improvements of the guns of the second part. Thus, there are plans for access to highly lethal special skills from the established faithful. It should also be noted that, after finishing the main adventure and some of the auxiliary quests that artificially inflate the life with a system of RIG and doors to unlock, this good old Isaak m

The work done to model fun and devastating weapons is remarkable. Reload animations are relevant and even chargers fly weightlessly. Special mention with combo flame throwers and force gun. If in the original game this weapon allowed only to repel the monsters, the developers had fun integrating a new secondary shot where the enemies are trapped in a gravitational well, the ideal opportunity to give them a small blow of torch in the passage. The laser traps of the slicer are also devastating once pushed to the maximum or even squarely farted

Dead Space
Areas 0 gravity increase in flexibility even if the landing is still quite rigid.

All these changes are welcome and particularly gloomy even though the difficult fashion is far too generous in ammunition. An intermediate mode of difficulty before the impossible mode would have been appreciated. I didn't even need to improve my armor or stasis at any time of the game particularly generous in checkpoints. This 2023 version forgets the precision of the plasma cutter for large-calibre weapons that require less carcuting these unfortunate necromorphs. The slicer, moreover, appears later in the adventure, when he had seemed so indispensable in 2008, unless my memory plays me tricks.... I, for my part, quickly put away my cutter plasma in the closet all the more as we can pay 5000 credits to recover all the improvement points and report them on bigger, more angry guns. Dead Space 2023 Is it more bourrin what's his model?

However, the biggest Dead Space comes not from the game, but from the fan of the franchise that I am, caught up in memories that necessarily harm the effect of surprise. That's why we recognize a great name. When some are now barely forgotten after playing there, Dead Space recalls how much a work released in 2008 holds the dracée high to many productions of 2023. Memorable, Dead Space is probably one of the biggest survival horror to date, an example of HUD and ergonomics of integrated menus ingame

From the little note of mysterious music that sounds at the right time as a tribute to Alien to zero gravity areas to icing blood, the game plays a successful score from beginning to end. Special mention of the work carried out on the sound design or 7.1. J的y plays as much on video projector in 4K as on ultra wide screen to enjoy splendid panoramas and increased visibility. It is a treat of every moment to play in such conditions. Dead Space is my partner insomnia and like a Proust madeleine; a big gap between my 17th birthday and the player I am today. There is much to bet that with the success of the remake and the probable flop of the Callisto ProtocolThe second part is already on the EA agenda. Shall we open the bets?

Dead Space
Dead Space has an unparalleled sense of composition in terms of lighting

In closing, you may be wondering what the real new features of this 2023 version are. Perhaps that is the point that will be debated. This Dead Space remake almost respects the original comma. Players with a good memory may therefore feel a little too well known in the field. It is always a difficult debate in the sense that too free modernisation can also be criticised. I am thinking in particular of the lazy Resident Evil 3 who was zaping whole sections of Resident Evil 3: Nemesis. In some aspects and despite changes in staging, Dead Space 2023 is more of a graphic remastering of excellent bill, with a focus on remodeling the shape rather than questioning the background. The title nevertheless remains an updated gem of survival-horror, whose goldsmiths' work should be praised. The best version of Dead Space, certainly.

For
  • The USG Ishimura who dies the screen
  • Isaac Clarke: Mr. All-the-world side that highlights his courage
  • A plasma cutter atmosphere
  • Beautiful light and smoke effects
  • The design of monsters
  • OST varied and perfectly agreed
  • Excellent management of 7.1
  • Diegetical interface always as attractive
  • Gore to wish
Against
  • There is a lack of difficulty between hard and impossible
  • Micro-riverning, sometimes, (linked to Denuvo?) and some rare bugs
  • Maybe too faithful?

Permanent resident in the small town of Raccoon City and proselyte of the genius Rain World Since 2017, he is sometimes heard swearing to full lungs when he loses lamentably in front of the monkey of Sekiro To a lemming hair. In search of a 3080 for almost a year, the unfortunate man hopes to receive his order in 2022: the important thing is to believe it! His favorite TOC? Identify in a PDF all the games he played in his life.

JV critic and film always ready to lead Interviews at festivals! Amateur of genre films and everything that tends to the strange. Do not hesitate to contact me by consulting my profile.

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Edgar Ato
Edgar Ato
3 years

Go buy the game, you convinced me! (not because here we have 8 GB of Ram and an I5 💀)

KillerS7ven
Administrator
3 years
Answer to Edgar Ato

If it's just a matter of RAM, it would be worth moving to 16 or 32 GB, it doesn't cost very much on the net and it has become an indispensable.

Edgar Ato
Edgar Ato
3 years
Answer to KillerS7ven

It's far away now when with 8 GB we could spin everything 🥺

KillerS7ven
Administrator
3 years
Answer to Edgar Ato

Little up of my game as I just finished the game by the way. ^^^

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4 who is finally entitled to a remake worthy of this name. Another flagship of the genre, Dead Space (read our review) has also been able to draw its share of the cake by revisiting Ishimura with panache. That was [...]

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[...] to write. It was already one of the tares of the 2023 version of Dead Space (read our review) and we find this in Capcom. The first run will thus lose much in intensity and [...]

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