• Tested on PC with RTX 4070 Ti
  • Codes transmitted by Sony
  • Leave the little animals alone in real life!
  • Played about thirty hours of co-op play, mainly two or four hours.
  • Technically impeccable game except for the still capricious servers...

As Jim Ryan, CEO of Sony, who will be leaving his office very soon, recently explained, the group intends to invest well in the live service, this strategy more branded by Microsoft since the previous generation. Sign of a turn that will not please everyone, 12% of the investments in the 2010 tax year were for the GaaS against a projection of 60% in 2025. Freshly out, Helldivers 2 dArrowhead Game Studios enjoyed an insolent success and might well give wings to the champions of Sony's politics to the great damn of solo licenses.

Eradicate them all!

Following the game released in 2015, Helldivers 2 takes the same formula from aerial sight to an action closer to the player. By opting for TPS, we are catapulted at the heart of battles. On the menu, the « release » alien planets or rather cannon powder colonization in the pure imperialist tradition dear to the great Earth powers. Helldivers 2 assumes his choices: do not expect a narrative or any scripting. Players will create their own memories. Apart from the excellent cinematic introduction which is literally modelled on the propagandistic clips of the excellent Starship Troopers of the Verhoeven. In Helldivers We're here to dismember arachnids morning noon and night!

Each player has his own mothership after christening the aircraft with a nice name worthy of the Wagner brigades and other modern paramilitary groups so concerned with beautiful letters. So it was in my frigate, the ruthless judge, that I invited my other fascist friends to participate in this wonderful project: the insectoid genocide. In the middle of the command centre, a virtual map allows us to see the state of liberation of the planets on which we have devolved. Idea pretty cool, everyone is participating in the war effort.

Helldivers
I love breathing the smell of napalm in the early morning.

The sacrifice of our little person makes it possible to gain a tiny plot of land. Thought for all these Ukrainian soldiers fallen to the front while our newspapers were looking for a counter-offensive to celebrate for a few hundred square meters torn from the « Russian Orcs ». You have to know how to die for your country, my good sir, no matter what. Apart from insects, our brothers and sisters will also have to fight simil Terminator armed to the teeth. Equipped with cannons and tanks, experience is radically different, even if necessarily a little less original. Of the 30 hours of play I have spent to date, I have for the moment largely focused on arachnids rather than on automatons. Will the popularity of one or the other influence the war?

I'm from Buenos Aires and I say, ALL OF YOU!

Besides on this macro side, the game gives you no indication on this « strategy » of liberation, how Marshal Pétain sent complete battalions to break on artillery walls. Each mission (or series of missions) successfully completed by Helldivers advance the Liberation or Defense bar. The percentage of progression is infinitesimal, on an individual scale, but we must not forget that there are several hundred thousand players. We also wonder what would have happened if the game had been a commercial failure. Would the insects have taken their revenge in the face of sloppy ranks? No doubt our valuable personal data is analyzed accordingly so that Arrowhead balances all this.

Helldivers
At night or in the rain, the experience is completely different.

At the time these lines are written, the studio just released its update with the traditional nerves of weapons that already cause mutinies on social networks. Game service forces, we hope that developers will have enough ideas to renew the experience and perhaps even give us the impression of participating in decisive battles. At present, there are dozens of different biomes on which to carry out missions. For each of them, we arrive in an individual Hellpod capsule projected from our mother ship to the target planet. Playing Rambo alone is possible depending on the level of difficulty chosen but it is strictly irrelevant.

Helldivers
Every planet has its own atmosphere!

Knowing that a game service is being played with frank comrades, Arrowhead allowed everyone to throw a beacon of distress to be joined by other soldiers or simply take part in a battle already waged by other factions. Some missions are to be preferred before others, starting with priority orders, a kind of quest shared by all players. Winning only individual missions is of no interest to this great project of pacification by arms, except for farming of the XP. Frustrated, the developers have found a system to keep you ingame, the main goal of all GaaS. Some missions are thus paired and series of two to three missions must be completed to move the release or defence bar stone by stone, fall by grave.

Helldivers
Strangely for an overflight action game, Helldivers 2 is sometimes contemplative between two swarms.

Each planet has both main and secondary objectives to achieve in record time before being exfiltrated by calling a space shuttle. Cooperation is essential and this will require communication to achieve simple but effective mini games. Tension rises when you have to manage hordes of enemies at the same time. With these nine levels of difficulty, the highest will really ask you to twist and feel like you're participating in a butcher shop. I have for the hour broken teeth that until level 7 lack of adequate equipment for the suite. Suicide to commit suicide, no thanks. With a wide range of difficulties, Helldivers is smart because it will allow all types of players to find their account.

The stats are funny to have friends.

No rookie

Of course we're not in Battlefield And you can't die forever by rushing a point like a decerebrate hoping it ends up passing. Once cut into pucks by an insect, one of our partners will be wisely waiting to send us back to battle. And that's where the game finds all its interest. It's not a simple one. Shooter extraction. The game has a system of « schemes », commands to activate on our mini laptop. Like a cheese code, we enter as soon as possible directions of the keyboard which appear on our menu in overprint and which we will eventually know by heart. Besides, we can train on an arcade terminal of our ship to memorize them. An idea of retro gameplay and how gratifying it is when you throw a well-placed hit after being thrown on the ground at the last moment.

This system of ploys allows as much to remind a colleague too reckless fallen in battle as to send powers tactical strikes, ask for heavy weapons, defensive turrets and soon fchas and vehicles that will not be refused to compete against monsters. Apparently the last patch makes intergalactic warfare even harder. Additional environmental challenges will arise randomly during our missions. The weather report already foresees tornadoes of fire and meteor rains, so to make the current ecocide pass for some pleasure. Currently developers have all the cards in hand to refine the defense and release mechanics. And we hope for some fierce battles and defeats to give meaning to war.

Helldivers 2 is impressive for its ability to return situations in a fraction of seconds. The different types of insects work by swarms. Some slow you down by vomiting on it, others make prodigious leaps and some are tanks with thick shell that can only be pierced with powerful heavy weapons or by making a side jump at the last moment to empty our charger on their fragile tail (sorry for semantic ambiguity). Coated giant spiders will give you a twist. It will therefore be necessary to learn how to contain its waves while carrying out missions on the map: oil extraction, destruction of nests with grenades, defense of objectives, etc. The routine of everything Helldiver !

Helldivers
Vegetation is a crucial element of gameplay.

Insects are our friends

Another success of the game, its striking gameplay combined with heavier travel and Modeled on those of a certain Metal Gear V. And clearly it is a loan that should not be deprived of the excellence of Kojima's game. We really feel like we're wearing his equipment. You can also change the type of sight, switch to FPS view, crawl and pull down to gain precision. The jumping mechanics in all directions are infinitely cool, both defensively and offensively when pulling back to the ground. Some heavy weapons have a mismatch between changing targets and reaching the sight. Only a few small catch points are sometimes annoying on the map but it remains anecdotal. Helldivers is a situational game that leaves the part beautiful to experimentation and improvisation.

The use of the environment is essential and care must be taken not to be delayed by vegetation. The middle can quickly turn against you or vice versa act as a cover or escape like its rocks behind which one throws himself after an arachnid charge. Helldivers is so funky. Everyone's interactions and game styles offer crazy situations, especially as the friendly fire is always activated. So it will be necessary to carefully dose the strikes to avoid killing your unfortunate comrades. Also careful to monitor your ammunition and share your supply schemes so as not to condemn your happy brothers and sisters in arms.

Nerveux, original et impeccable techniquement, Helldivers 2 coche toutes les cases pour que vous aussi vous rejoignez le front. Même si les serveurs sont encore capricieux à l’heure actuelle, le jeu est un condensé d’action dans la droite ligne de Starship Troopers, la critique sociale en moins. Profondément axé sur le gameplay et le team play, les missions s’enchaînent avec régal. Si le plaisir de la découverte est immense, tout dépendra maintenant de la capacité d’Arrowhead à faire évoluer la formule et les rapports de forces sur le long terme. Ce n’est pas tous les jours qu’on voit un jeu service original alors ne boudons pas notre plaisir. Il est même possible d’enterrer la hache de guerre entre PCistes et consoleux puisque le titre supporte le crossplay. Le genre de jeux conviviaux où on célèbre les victoires en se marrant sur l’écran des statistiques finales. Comme le disaient le lieutenant Michael Ironside pour former la bleusaille, « Je m'attends au meilleur et je donne le meilleur. Voici la bière. Voici le divertissement. Amusez-vous, c'est un ordre ! » Vous aussi, aidez-nous à répandre la démocratie !
For
  • Radicalement fun
  • Gameplay riche et gunfight percutant
  • Liberté de mouvements
  • Animations des insectes
  • DA inspirée
  • Des éclairages réussis
  • Un jeu gore et débile assumé
  • Team play au cœur du gameplay
  • Le système de stratagèmes
  • Le concept macro de libération
  • Difficulty à la carte
  • Le friendly fire
  • Jouer les fascistes !
  • Sound design excellent
  • L'impression de participer à quelque chose de "grand"
Against
  • Quelques accrochages avec l'environnement
  • Les automatons un peu moins intéressants
  • Les serveurs encore capricieux
  • Le système de libération pas très pédagogique

JV critic and film always ready to lead Interviews at festivals! Amateur of genre films and everything that tends to the strange. Do not hesitate to contact me by consulting my profile.

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