• Tested on Nintendo Switch
  • Game purchased on theShop
  • Screenshots editor
  • I didn't play the original game...
  • ...but I made all the Mario and Luigi and Paper Mario: The Millennium Gate who will soon be entitled to a remaster.
  • When's next Mario and Luigi ?

With Super Mario RPG released in 1996 on Super NES, Nintendo made a double step aside, on the one hand by turning from the traditional platform towards role play, on the other hand by entrusting the mustachu plumber to Square, pioneer and undisputed master of the JRPG. There is no doubt that the massive craze around Dragon Quest, Final Fantasy, Seiken densetsu or Chrono Trigger had to justify Nintendo's choice for Square as evidence. A winning bet that propelled Super Mario RPG third place on the podium of the most sold games in Japan during the year of its launch. Almost thirty years later, the remake of the mustachu plumber's adventure, which gave birth to the excellent licenses, is worth the effort. Mario and Luigi and Paper Mario ?

Mario in Wonderland

In the history of Nintendo and player memory, alliances between the small craftsman and other studios are as rare as brilliant. Before the divorce is consumed, it is impossible not to think of the collaboration of the troupe Rare, Retro Studio and Nintendo for Donkey Kong Country. Or when Nintendo granted his license Zelda in Capcom, Minish Cape redefines players' habits with panache. Nintendo and Sega? We'll answer you. F-Zero GX whose candles are no longer counted to hope for a new opus or even a remake. More recently, the Japanese firm even dared to unthinkable by letting Ubisoft realize a Tactical RPG of Mario with the idiot rabbits. Always for the best. In the same vein, Super Mario RPG does not derogate from the rule and the contribution of Fire Square appears throughout the game.

Super Mario RPG

By breaking from the beginning the codes of the triptych Princess in danger, kidnapping Bowser and rescue in good and due form, one owes much to Square in the liberation of the Mario formula (and to the emancipation of the princess vis-à-vis her captors). From the start, Bowser was doubled by the band of Forgeroi who took Peach in the pass. Nick Fury despite him, Mario ends up encircling joyful lurons starting with Mallow, a whiny cloud boy and Geno a doll possessed by a heavenly spirit that recalls Pinocchio. These Avengers of the poor will fortunately be joined by Bowser and Peach, the most counter-natured alliance possible but which is so enjoyable. See Peach playing the artificators with the psychobomb attack or throwing therapy spells to treat Bowser has something terribly regressive. A few scenes make us sketch a smile even if we don't yet reach the comic well-barred of the show of the two brothers Mario and Luigi which will mark 2003 on GBA.

Super Mario RPG

This is indeed the first time that Mario was expressly making his number in the mid-1990s. A trademark of Mario RPG, humour occupies a central place in the experience. Always mutic, Mario mimics situations or raises his arms to the sky to mark his emotions accompanied by a drum bearing and accelerated animations. On this point, Super Mario RPG is probably aimed at a younger audience. The jokes remain measured and often very first degree. Yet the strength of the game lies in its ability to generate raw imaginations. We also feel the wink supported by Nintendo's past toy builder. From the character of Geno to the dolls and the crazy variety of the bestiary met, there is a side Toy Story very pleasant, like a paw Alice in Wonderland. The remake remains very respectful of the original material well anchored in the 9O years. If the scenario remains conventional in form, it reserves some fun surprises without matching the memorable twists of Mario And Luigi: Superstar Saga and its sequel.

So do make the little puppets

As the Forgeroi band comes from another dimension, the game is completely free-wheeled question artistic direction and common sense of the term. It goes in every direction, designs are very successful and bosses are numerous. The different worlds each have their color palettes and their well-defined style. We will visit volcanoes as much as the peaks of the sky, mountains or desert dunes. The graphics are fine and colorimetry dazzles the retina on Switch OLED. By focusing each painting on the essentials and entering the course on a black background, the contrast gives the impression of evolving in doll houses. The screen of the stats of the characters at the end of the fighting recall the puppet theatre of the Commedia dell-arte. The game is also not vile in quality cinematics, madeleine of Proust expensive in the 9O years where the player expected the cinematics as rewards and promises of a bright future for the media.

Super Mario RPG

However, past the graphic buff, what is the title gameplay worth in 2023? As they say in the jargon, there is no good JRPG without serious gameplay (Sea of Stars recently paid for it in our columns). And it is probably on this point that Mario RPG only seems to outline his subject. If the fighting remains dynamic and without time dead thanks to a system in real semi-time, the developers did not dare to push the bases of the original game by integrating the monster contributions of franchises Mario and Lugi and Paper Mario. And the seven years that separate Super Mario RPG of the Mario and Luigi have been the occasion of a crazy gestation in terms of renewal of the formula. By contenting itself with a simple button to counter an enemy attack and reducing the special attacks to elementary actions, the game scuttles a part of its pleasure and gives the impression of staying only on the surface. These actions will only turn the joystick or hammer the A button without other subtleties where Mario and Luigi Indeed, they offered true depth (and complexity) with multiple interactions to be executed with fly hair and waves of attacks to avoid adversaries sometimes very tenacious.

Mariology for those who lose

Of course chronologically one cannot blame the first jet of the contributions of the works that resulted from it, but one cannot stop thinking about it while playing. And that's also how we distinguish a good remake from a remaster. On the other hand, attacks that cannot be avoided reduce the interest of the esquives. Basically, while waiting to launch our special power on three, we end up spaming special attacks and drinking maple syrup to recover PM. In this game and in the absence of limitations to the game economy, there is no doubt that Mario and his band will have an advanced rate of diabetes at the end of the adventure. The game also plays the card of the bid of enemies met rather than on the intensity of the fighting, the latter only for a fraction of seconds in most cases even in maximum difficulty mode. Fortunately, it is quite easy and recommended to avoid a large part of the fighting so as not to lose the taste of battles. In any case, the game is more than permissive and has almost no difficulty, except marginally in the last chapter and again.

Super Mario RPG

Super Mario RPG ne fait qu’effleurer ce qui fait le sel d’un bon RPG, à savoir la personnalisation des compétences et l’équipement des personnages. Strict minimum de ce côté-là avec quelques badges qu’on peut équiper pour éviter d’être altéré par certains sorts, de toute façon très peu contraignants. En somme et malgré un certain dynamisme, on enchaîne les combats comme un cahier des charges à remplir. L’équilibre global donne tellement la main au joueur que choisir entre les points de santé, l’attaque ou la magie n’a qu’une influence micro-marginale sur les stats de nos héros. Je n’ai ainsi augmenté que la magie sans aucune difficulté majeure concernant mes autres caractéristiques. Entre les combats, le jeu essaie de se renouveler avec des mini jeux pas toujours très inspirés ni très précis, tout particulièrement pour les phases de plateformes entachées de problème de lisibilité sur la profondeur. Le jeu aurait été le candidat type pour la 3DS. Là il est fréquent de tomber dans le vide la faute à une perspective pas toujours heureuse, marque de fabrique des jeux 3D de l’époque.

Super Mario RPG est une lettre d’amour au jeu originel, une adresse directe aux fans du tout premier Mario RPG. Malgré ses graphismes mignons et son univers débordant d’idées, il n’en reste pas moins que le titre a quelque peu souffert des années. En presque trente ans, de l’eau a coulé sous les rivières et difficile de ne pas comparer l’original à ses suites autrement plus abouties que sont Mario and Luigi et Paper Mario. Super Mario RPG tombe ainsi dans le piège du remake qui ne s’affranchit pas assez de son matériau originel, de peur sans doute de chagriner les souvenirs des anciens. Le titre reste ainsi une madeleine de Proust à réserver aux curieux ou nostalgiques de l’ère où Square était encore de ce monde. Un joli voyage au pays des merveilles. Simple et trop superficiel, le système de combat constituera cependant un amuse-bouche pour les tout-petits et une excellente entrée en matière avant de goûter au retrogaming avec la folle saga Mario and Luigi ou en attendant le mémorable Paper Mario, jeu culte de la Gamecube qui aura prochainement droit à un remaster plus qu’attendu à la rédaction.
For
  • DA enchantment
  • Le côté maison de poupées
  • Une équipe hétéroclite
  • (Re)découvrir un jeu culte
  • Some ideas
  • Bestiaire varié
  • Le duo Peach Bowser
  • Les clins d'œil à l'univers Nintendo
Against
  • Quelques rares micro saccades
  • Gameplay trop superficiel
  • Customisation décevante
  • Trop facile
  • Mini jeux pas très précis
  • Phases de plateformes vieillissantes

JV critic and film always ready to lead Interviews at festivals! Amateur of genre films and everything that tends to the strange. Do not hesitate to contact me by consulting my profile.

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[…] tragique de Gunpei lors d’un accident de voiture. Après Super Paper Mario RPG (lire notre critique) qui a lui aussi eu droit à son remaster sur Switch, tout le monde se doutait que le prochain […]

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