While it is undeniably the most robust and viable Budokai Tenkaichi on its gameplay, notably thanks to several additions of relevant mechanics, and that all the essence of the cult trilogy of the PS2 remains, from music to game modes and content to unlock in-game, Dragon Ball Parking! Zero still has worrying concerns. Starting with a questionable translation, bugs of all kinds for players, players in mode « Classic », not to mention the gloomy story mode which still makes a pale figure in front of what a Tenkaichi 2 was trying to do. The absence of any trace of DB also stains the table. A very good game to be sure, which does not betray on the merchandise and on which we play without counting the hours, but far from burying its elders with whom love of the work seemed more guiding the creative teams.
For
- Raster consistent and convincing...
- A gameplay that enriches without distorting itself...
- Visually beautiful and faithful to the work
- Everything that made a Budokai Tenkaichi charming is there
- Content to unlock in-game
- Takanori Arima OST
- Satisfactory progression curve
- The dynamism of the fighting
- Combat Bonus mode
Against
- ... Even if duplicates are too much
- ... But who abuses on the recycling of blows
- Approximate Tutorial
- Translation more than questionable
- Ridiculous History Mode
- The absence of the Dragon Ball part of the manga
- Fashion keys « Classic » bug subjects (some are problematic)
- Global Ergonomic Concerns
- Camera problems
- Few arenas that lack madness






