Focus is a publisher who offers a catalogue at the crossroads of the independent and the double A, these productions otherwise more intimate and much less locked up than the eternal licenses exhausted up to the marrow. Gamescom's choice cartridge, Banishers is probably one of the most ambitious games of the French studio Don的t Nod. We exchanged with the developers after a good hour of play that convinced us of the qualities of writing as a gameplay of the title.

Interview with Karim Benfares and Philippe Moreau

In the gameplay sequence presented at the gamescom, the investigation was conducted in contact with the dead and a duet was fought against monsters up to a demanding final boss. Don't Nod The care given to the dialogues and psychology of the characters is obvious. With its controlled atmosphere that sometimes recalls The Witcher, there is more to hope that Banishers finds its place after the avalanche of titles that debunk the next few weeks. Verdict, November 7th! Here, we invite you to watch our exchange with Karim Benfares and Philippe Moreau, respectively executive producer and creative director of the title!

JV critic and film always ready to lead Interviews at festivals! Amateur of genre films and everything that tends to the strange. Do not hesitate to contact me by consulting my profile.

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[...] fads. Space Marine 2 adds to the long list of original games stamped Focus: Banishers, Atlas Fallen, Aliens Dark Descent, Atomic Heart, A Plague Tale, Evil West, Songs of Senaar, The [...]

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