True Live a Live is a bit far in its gameplay that just overdoes what could have done its specificity. There is no doubt that this party would have deserved a reshuffle rather than a simple ripolining. Some gamedesign mechanics from Hyper Light Drifter or Fire Emblem could have given more body to the formula. However, one is willing to close one's eyes before his faults, carried away by the generosity of a indeed short but crazy density adventure. Live a Live is a declaration of love for pop culture, an endearing game that picks up with greed and favours experimentation before anything else. Perfectly adapted to the switch and its nomadic side, Live a Live is certainly one of the must-haves of summer!
For
- Splendid marriage of 3D and 2D
- A crazy OST of 50 pieces
- Almost fully doubled in English
- Variety of chapters and environments
- Quality writing
- The originality of the Far Future and the Middle Ages
- Goodly-measured references
- The love of pop culture with each sprite
- A meta side assumed
Against
- Finally quite rigid in his framed freedom...
- Underexploited and poorly balanced gameplay
- Three quarters of the adventure too easy
- Some chapters are much shorter than others





[...] multiplies cared RPGs to the smallest detail. Triangle Strategy and Live a Live (read our review) had already placed the cursor very high. By choosing again a graphic bias [...]