While it seems difficult to talk about Metaphor: ReFantazio without mentioning Persona, Atlus' new production does not have to blush next to his elder. Yes, there are many known mechanics, as well as a calendar system. But the title is more than just a persona bathing in the Fantasy. With his universe and his original words, he quickly clings and keeps awake throughout his long campaign, regularly changing a scenario that does not lack qualities, despite characters still quite caricatural. Its combat system is engaging, and the possibilities to explore are quite dizzying past some stage of adventure. The only shadow to the picture finally, an annex content that leaves a bitter taste in the mouth.
For
- Original visual ideas
- A rich and original universe
- Some artistic highlights
- Characters to whom we fast-attack
- OST which does not lack identity
- Very deep combat system
- Persona formula, with some welcome cups
- Long life, but still affordable
Against
- Content Annex absolutely forgetable
- Sometimes too verbose for her good
- Maybe missing a bit of madness.







Damn it, that game! The lifespan of Atlus RPGs always freaks me out :-p
I like the artistic foot of this studio. I did Trauma Center, Radiant Historia and the incredible Catherine of them but nothing else.
I'd have to go back to their proposals but really these gigantic lifespans dissuade me, especially if it's in part because it's verbose.
Thanks for the test anyway it's very detailed, the mechanics look interesting.
I think I'll give a kidney (or half a kidney) for Radiant Historia's return!
Instead of touching Persona and her declinations, if what scares you is the verbose aspect, turn instead to Shin Megami. It's more nebulous, and most of the time it's shorter too.
It's crazy how the game makes me want. LOST looks crazy. Not enough time to put it now, maybe for version 2.0 that will definitely come out in a year!